Rosternomics
← Trade Database
August 8, 1996

TEXMIA

TEX won this trade +$128.0M surplus TEX won this trade +7.8 WAR
TEXTEX Douglas Melvin net +$128.0M net +7.8
received +$0.0M+$0.0M ± $14M expected surplus · +$142.4M realized received 2.6 ± 2 expected · 13.0 realized WAR
Playoff odds: this deal moved TEX's 1996 odds 70% → 76% (+6.2 pts) — how trade timing is graded ↗
receives — most valuable first
John BurkettP·31y·R/R
−$0.3M−$0.3M± $14M exp surplusrealized +$142.4M 2.6± 2 exp WARrealized 13.0
Prior
no pedigree — league baseline → 0.21/yr
Evidence
recent form 2.5/yr over 2.5 seasons
Talent
1.76/yr blended
Horizon
1.5 control yr × 0.97 age decline
MIAMIA Dave Dombrowski net −$128.0M net -7.8
received −$2.4M−$2.4M ± $35M expected surplus · +$14.4M realized received 1.2 ± 4 expected · 5.2 realized WAR
Playoff odds: this deal moved MIA's 1996 odds 38% → 30% (-7.1 pts) — how trade timing is graded ↗
receives — most valuable first
Ryan DempsterP·19y·R/R
+$1.8M+$1.8M± $27M exp surplusrealized +$16.8M 1.2± 3 exp WARrealized 5.1
Prior
#66 overall draft pick — at the league baseline → 0.21/yr
Evidence
no MLB track record — leans on pedigree
Talent
0.21/yr blended
Horizon
5.5 control yrs
Rick HellingP·25y·R/R
−$4.5M−$4.5M± $22M exp surplusrealized −$2.4M 0.0± 3 exp WARrealized 0.1
Prior
Composite #45.0 pedigree (Baseball America #45 (1994)) — fell off 2 lists since, regressed — at the league baseline → 0.21/yr
Evidence
recent form -1.0/yr over 0.3 season
Talent
-0.03/yr blended
Horizon
5.5 control yrs

Each player is valued on what he was expected to produce at the time of the trade, versus what he actually produced for his new team.

Expected WAR blends a player's pedigree (composite top-100 rank / draft slot, or a baseline) with his recent track record, projected over the years of team control acquired. The ± figure is a historically calibrated predictive standard deviation, measuring how widely comparable forecasts have missed around their expected value. Surplus values that production at the FA market price of a win (~$8M/WAR) minus salary — so cost-controlled players carry large surplus and expensive ones little, even at the same WAR. Who won is descriptive, not a skill claim: ~99% of a trade's outcome is unforeseeable at the time.