Rosternomics
← Trade Database
June 24, 1998

CLEDET

CLE won this trade +$6.4M surplus CLE won this trade +0.7 WAR
CLECLE John Hart net +$6.4M net +0.7
received +$4.0M+$0.8M ± $23M expected surplus · −$4.8M realized received 1.8 ± 3 expected · 0.2 realized WAR
Playoff odds: this deal moved CLE's 1998 odds 51% → 54% (+3.4 pts) — how trade timing is graded ↗
receives — most valuable first
Tim WorrellP·30y·R/R
+$2.5M−$0.6M± $7M exp surplusrealized −$3.2M 0.7± 1 exp WARrealized 0.1
Prior
league baseline (track record outweighs draft pedigree) → 0.21/yr
Evidence
recent form 0.7/yr over 1.9 season
Talent
0.52/yr blended
Horizon
1.5 control yr × 0.91 age decline
Dave RobertsOF·26y·L/L
+$1.3M+$1.3M± $22M exp surplusrealized −$1.6M 1.1± 3 exp WARrealized 0.1
Prior
#781 overall draft pick — at the league baseline → 0.21/yr
Evidence
no MLB track record — leans on pedigree
Talent
0.21/yr blended
Horizon
5.5 control yrs × 0.96 age decline
DETDET Randy Smith net −$6.4M net -0.7
received +$1.6M+$0.0M ± $14M expected surplus · −$11.2M realized received 1.6 ± 2 expected · -0.5 realized WAR
Playoff odds: this deal moved DET's 1998 odds 7% → 6% (-0.8 pts) — how trade timing is graded ↗
receives — most valuable first
Gerónimo BerroaDH/OF·33y·R/R
+$2.0M+$0.2M± $14M exp surplusrealized −$11.2M 1.6± 2 exp WARrealized -0.5
Prior
no pedigree — league baseline → 0.21/yr
Evidence
recent form 1.6/yr over 2.3 seasons
Talent
1.12/yr blended
Horizon
1.5 control yr × 0.94 age decline

Each player is valued on what he was expected to produce at the time of the trade, versus what he actually produced for his new team.

Expected WAR blends a player's pedigree (composite top-100 rank / draft slot, or a baseline) with his recent track record, projected over the years of team control acquired. The ± figure is a historically calibrated predictive standard deviation, measuring how widely comparable forecasts have missed around their expected value. Surplus values that production at the FA market price of a win (~$8M/WAR) minus salary — so cost-controlled players carry large surplus and expensive ones little, even at the same WAR. Who won is descriptive, not a skill claim: ~99% of a trade's outcome is unforeseeable at the time.